A couple of summers ago we started a series of blogs where we picked an industry that we thought could benefit from augmented reality (AR) technology, and more specifically our patented AR enterprise solution, Adroit. The objective was to identify pain points or...
The week is finally here! Our team is packing up the HoloLens, iPads and powerstrips, and taking off for Warner Brothers Studios in Los Angeles, CA. Why? We’re headed to the AT&T Shape Developer Conference! Gravity Jack has participated in several conferences...
Like most technologies, the beginnings of augmented reality (AR) were humble. At the time, the idea of overlaying 3D content into our real world was the talk of science fiction. Making it a reality was revolutionary, but that doesn’t mean there weren’t limitations to...